; NPCkids2

; Constants -------------------------

; Overrides -------------------------

[TextureOverrideNPCkids2Position]
hash = 0e8cb767
vb0 = ResourceNPCkids2Position

[TextureOverrideNPCkids2Blend]
hash = 6f025945
vb1 = ResourceNPCkids2Blend
handling = skip
draw = 22948,0 

[TextureOverrideNPCkids2Texcoord]
hash = d30faf09
vb1 = ResourceNPCkids2Texcoord

[TextureOverrideNPCkids2VertexLimitRaise]
hash = 514c228c

[TextureOverrideNPCkids2IB]
hash = 7f376184
handling = skip
drawindexed = auto

[TextureOverrideNPCkids2Head]
hash = 7f376184
match_first_index = 0
ib = ResourceNPCkids2HeadIB
ps-t0 = ResourceNPCkids2HeadDiffuse
ps-t1 = ResourceNPCkids2HeadLightMap

; CommandList -----------------------

; Resources -------------------------

[ResourceNPCkids2Position]
type = Buffer
stride = 40
filename = NPCkids2Position.buf

[ResourceNPCkids2Blend]
type = Buffer
stride = 32
filename = NPCkids2Blend.buf

[ResourceNPCkids2Texcoord]
type = Buffer
stride = 12
filename = NPCkids2Texcoord.buf

[ResourceNPCkids2HeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = NPCkids2Head.ib

[ResourceNPCkids2HeadDiffuse]
filename = NPCkids2HeadDiffuse.dds

[ResourceNPCkids2HeadLightMap]
filename = NPCkids2HeadLightMap.dds


; .ini generated by GIMI (Genshin-Impact-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord