; NPCkids1

; Constants -------------------------

; Overrides -------------------------

[TextureOverrideNPCkids1Position]
hash = deb065fc
vb0 = ResourceNPCkids1Position

[TextureOverrideNPCkids1Blend]
hash = 90daf7cd
vb1 = ResourceNPCkids1Blend
handling = skip
draw = 22930,0 

[TextureOverrideNPCkids1Texcoord]
hash = 58d0e5f5
vb1 = ResourceNPCkids1Texcoord

[TextureOverrideNPCkids1VertexLimitRaise]
hash = d70f65c1

[TextureOverrideNPCkids1IB]
hash = 3f4b3e95
handling = skip
drawindexed = auto

[TextureOverrideNPCkids1Head]
hash = 3f4b3e95
match_first_index = 0
ib = ResourceNPCkids1HeadIB
ps-t0 = ResourceNPCkids1HeadDiffuse
ps-t1 = ResourceNPCkids1HeadLightMap

; CommandList -----------------------

; Resources -------------------------

[ResourceNPCkids1Position]
type = Buffer
stride = 40
filename = NPCkids1Position.buf

[ResourceNPCkids1Blend]
type = Buffer
stride = 32
filename = NPCkids1Blend.buf

[ResourceNPCkids1Texcoord]
type = Buffer
stride = 12
filename = NPCkids1Texcoord.buf

[ResourceNPCkids1HeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = NPCkids1Head.ib

[ResourceNPCkids1HeadDiffuse]
filename = NPCkids1HeadDiffuse.dds

[ResourceNPCkids1HeadLightMap]
filename = NPCkids1HeadLightMap.dds


; .ini generated by GIMI (Genshin-Impact-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord