; 1f7c1557 -------------------------

[TextureOverride1f7c1557Position]
hash = 61ca7fb4
vb2 = Resource1f7c1557Blend
vb0 = Resource1f7c1557Position
handling = skip
draw = 4238, 0

[TextureOverride1f7c1557Texcoord]
hash = 6be57f28
vb1 = Resource1f7c1557Texcoord

[TextureOverride1f7c1557Blend]
hash = efd15762

[TextureOverride1f7c1557_40_4238_VertexLimitRaise]
hash = d7802a0b

[TextureOverride1f7c1557IB]
hash = 1f7c1557
handling = skip

[TextureOverride1f7c1557Head]
hash = 1f7c1557
match_first_index = 0
;Add slot check here to compatible with ZZMI if you manually add more ps slot replace for this IB's match_firt_index.
checktextureoverride = ps-t3 
checktextureoverride = ps-t4 
checktextureoverride = ps-t5 
checktextureoverride = ps-t6 
ib = Resource1f7c1557Head
ps-t3 = Resource_1f7c1557-c94b9835-1-DiffuseMap
ps-t4 = Resource_1f7c1557-6fa13b1b-1-NormalMap
ps-t5 = Resource_1f7c1557-50259081-1-LightMap
ps-t6 = Resource_1f7c1557-7fc41520-1-HighLightMap
drawindexed = auto

[Resource1f7c1557Position]
type = Buffer
stride = 40
filename = 1f7c1557Position.buf

[Resource1f7c1557Texcoord]
type = Buffer
stride = 20
filename = 1f7c1557Texcoord.buf

[Resource1f7c1557Blend]
type = Buffer
stride = 32
filename = 1f7c1557Blend.buf

[Resource1f7c1557Head]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = 1f7c1557Head.ib

[Resource_1f7c1557-c94b9835-1-DiffuseMap]
filename = 1f7c1557-c94b9835-1-DiffuseMap.dds

[Resource_1f7c1557-6fa13b1b-1-NormalMap]
filename = 1f7c1557-6fa13b1b-1-NormalMap.dds

[Resource_1f7c1557-50259081-1-LightMap]
filename = 1f7c1557-50259081-1-LightMap.dds

[Resource_1f7c1557-7fc41520-1-HighLightMap]
filename = 1f7c1557-7fc41520-1-HighLightMap.dds

